Slowly

The Purpose of a Story Bible

Hello my friends!

I hope your past week went very well. Mine was busy but relatively uneventful. I spent time doing my usual routine and had a dentist appointment. The most eventful thing was a meeting I had with two recruiters that work for a technology staffing company. It was very interesting chatting with them and discussing with them what my goals are. They also told me of various services they offer in order to help new graduates find a job. There was one issue though. Their company doesn’t typically work in the gaming fields, however, they said that they do have some connections. They also said they’re still willing to help me with my resume and various other things. Which I am very thankful for and I look forward to any help they can provide.

Now for the other aspects of my week. I’ve been spending a part of my free time on a side project that is a story bible for my Dungeons and Dragons campaign. I’ll be uploading an updated version of it today, so you can see the progress I have made on it. Now some of you may be wondering what a story bible is. A story bible is a long document that explains the world of whatever project you are working on, if you are familiar with the Silmarillion that is very close to a story bible. This is something that is used to document and record the different aspects of your world and it will help you when creating stories and concepts while within this world. The length will also depend on the project. For example with a historical fiction based in World War II where a team of highly trained Jewish Soldiers are on a mission to kill as many Nazi’s as possible your story bible would be relatively short. You are only changing small portions of world history to create a more interesting story, but if you continue the world after it your story bible will only get longer. In something like my story bible I am building the world from the ground up. I am taking various aspects of preexisting Dungeons and Dragons worlds then reworking them. This can be seen in how the gods come to be in my version. Ultimately the story bible can be used to ensure consistency and provide a more expansive story. This can also make your world feel more alive and make people want to delve even further into your story, sometimes making stories of their own for your world. Another important aspect is that you stick to whatever your story bible says happens or can happen. If you don’t stick to it this creates inconsistencies that can make a story difficult to attach to. This is why a story bible is necessary as it serves as a fantastic way to ensure you have a consistent story line and can answer questions that may come up. This is why I have been spending time creating this story bible. I love creating worlds and the little intricacies of them. They require a lot of research and time, but the pay off is great. I love the idea of providing my players with and exciting in-depth experience that they can explore and grow as they please.

Well I hope you guys have a wonderful week and enjoyed my sort of mini-lesson! I hope to have exciting news for you next week!

A Christmas Cold

Hello everybody,

I hope you all had a good week. My week was fairly easy. The only thing that happened was I had a cold that has been messing with me. It’s made it more difficult to actually do any work. Luckily though the cold is nearly gone and hopefully, I can focus more. I’m excited for it to be gone so that I can enjoy the season without issue. It will also be very helpful for me while I’m job hunting and adapting my portfolio. Otherwise I’m very excited for the stuff going on this month.

This month is packed full of exciting events. There are all sorts of movies to see. I want to see Aquaman as I’ve heard it’s the best DC movie. I also would like to see Spiderman: Into the Spider-verse I’ve heard it’s really good. These may give me a chance to write some new movie reviews. I miss writing reviews but I don’t see movies or play games quick enough I feel. I also am excited for all of the Christmas shenanigans. It will be a crazy week and an exciting time.

Well till next week you guys. I hope you all have an amazing time and I hope to have good news for you all soon.

Slowly Returning to Normal

Aloha my friends,

           I hope you guys had a good week. My past week has been pretty easy going actually. Everything is slowly calming down and returning to a more stable point. There are still issues that we are rectifying, but we should reach a more stable point soon. This upcoming week is exciting as well. We are getting even closer to being set and the game I'm producing is getting closer and closer to release. In this next week I should begin getting applications for Lead Narrative, Deadpool 2 is released, and the new Destiny Expansion comes out. This will be an entertaining week hopefully.

           So as for the production of my game it has been going great. We have hit a few road bumps, but none that halted us majorly. It has been a great learning experience for me and has taught me a lot about production and team management. I've had to work with my leads and balance the schedule. The biggest hurdles we've faced is artists that are constantly being pulled between games, and parts of our team not always being in studio. The first has only been an issue for certain aspects, but in general it just slowed down our process. The second hurdle has been a major one as our out of studio team members have had issues with communication. In general the production has been very smooth. I'm very excited for the game to be released, and I'm proud to have had such a large role in the game.

           Well I look forward to talking with you guys next week. I hope your week goes well and you get to have an entertaining time.