Writing

Post Digital GDC

Hello everyone!

I hope you all have been doing well. These past few weeks have been really busy for me and have kept me active. Two weeks ago, I served as a Conference Associate at GDC (Game Developer’s Conference). I was also able to spend the last week working on finishing various projects, including a short project that I started at GDC. I made this short project in Twine as part of a writing exercise. It was a lot of fun to be a part of this exercise. I love seeing how different writers work and discussing their techniques is a lot of fun. This week I was also able to continue my run through of Curse of Strahd. The players all seemed to have a lot of fun last week so I’m looking forward to our next session. We’ll be doing one of my favorite aspects of the campaign in the next session.

GDC this year was a lot of fun. It was all online this year which meant my job was all about monitoring chats and zoom calls. This was also the first year that I was able to do the job of a floater. At a normal GDC floaters monitor and check in on other CA’s. This is to help make sure that they have everything they need and if things get too uncomfortable, they have someone to get help. In the digital format the floater served in this way still, but it was much easier. We were able to have multiple windows open at once allowing us to monitor the sessions directly. It was also nice to be back at GDC with the other Conference Associates, even if it wasn’t in person. It was a blast to just talk with them and play some games together. I look forward to the next GDC.

Well till next time you guys. I hope you have a wonderful week and that I have some exciting news soon.